![]() ![]() points file called "(world name).points".įor color paramater, you can closely approximate the color in Xaero's Minimap with the red, green, and blue paramaters. points file with this name, create a new. Then, navigate to (username)/AppData/Roaming/.minecraft/mods/mamiyaotaru/voxelmap in a new window. You can see a text file called "waypoints". Navigate to %appdata%/.minecraft/XaeroWaypoints///. If Minecraft is running, close it and then restart the game. Make sure to put all the converted waypoints in a single file, 1 per line. Waypoint:Reviloja:R:-753:76:-753:4:false:0:gui.xaero_default:false:0Repeat this procedure for each waypoint you want to convert. "icon": "journeymap:ui/img/waypoint-icon.png", If it's true in JourneyMap, then it's false in Xaero's Minimap and vice versa. The id, icon, colorizedIcon, type, origin, persistent, showDeviation, iconColor and customIconColor aren't important for this.įor the r, g, b, I would recommend choosing a color that is close to JourneyMap waypoint's color.įor the enable parameter, in order to convert it to Xaero's Minimap disabled parameter, you have to invert it. If you don't see a folder with said world name, create a new folder. Then, navigate to %appdata%/.minecraft/XaeroWaypoints/. You can see a JSON file for each waypoint in the world. JourneyMap to Xaero's MinimapNavigate to %appdata%/.minecraft/journeymap/data/sp//waypoints. If you have followed the instructions properly, this should show: If Minecraft is running, please quit the game and restart the game. If there are multiple dimensions indicated in VoxelMap's waypoint data, copy the waypoint data to the appropriate dimension folders in Xaero's Minimap folder.īy default, they are shown in gui.xaero_default set. If said dimension does not exist, create a new folder with the dimension and make a text file named "waypoints". If you do, please tell me in the comments.įor the dimensions paramater, simply put the waypoint data on the appropriate dimension. Waypoint:Reviloja:R:-753:76:-753:4:false:0:gui.xaero_default:false:0įor the world paramater, I haven't figured out what it does. If it's true in VoxelMap, then it's false in Xaero's Minimap and vice versa. Make sure you input it in decimal, not hexadecimal! Usually, the initial is the first letter of its name, but it can be any initial.įor the enabled parameter, in order to convert it to Xaero's Minimap disabled parameter, you have to invert it. I would recommend approximating VoxelMap's waypoint colors to XaeroMap's waypoint colors, which is based off Minecraft's color codes. The red, green, blue, and suffix parameters are not needed. Then, in each dimension, create a text file called "waypoints". As you see, the VoxelMap's points file puts all the waypoints in a single file, with a parameter for the dimensions. ![]() Look for the world you want, and open said world's waypoints file with text editing software. Navigate to %appdata%/.minecraft/mods/mamiyaotaru/voxelmap. Thank you to xaero96 for providing the rest of Xaero Minimap's data for me.Ĭonverting waypoint data to Xaero's Minimap ![]() In each file, it contains the following data: Waypoint:name:initials:x:y:z:color:disabled:type:set:rotate_on_tp:tp_yaw:globalJourneyMap's waypoint data is stored in %appdata%/.minecraft/journeymap/data/sp//waypoints. Name:name,x:x,z:z,y:y,enabled:boolean,red:r,green:g,blue:b,suffix:suffix,world:world,dimensions:dimension#Xaero Minimap's waypoint data is stored in %appdata%/.minecraft/XaeroWaypoints///waypoints.txt. VoxelMap's waypoint data is stored in %appdata%/.minecraft/mods/mamiyaotaru/voxelmap/.points. In order to transfer your waypoints efficiently, you need to understand how waypoint data are stored. ![]() Don't worry, this guide will make it easier for you! When you switch minimap mods, transferring your waypoints you made can be troublesome.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |